Varsapura Looks Like Anime Control In Wild 31-Minute Trailer
Briefly

Varsapura Looks Like Anime Control In Wild 31-Minute Trailer
"HoYoverse announced the game on Thursday with a 31-minute gameplay demo showing the world of , in which the player-character approaches a desk to join a mysterious organization called SEAL (Shadow Emergency Alliance) whose headquarters looks to be a government building that shifts and changes due to "disruption events" caused by mindrot. The gameplay demo has about 20 minutes in the SEAL building, followed by a lengthy driving segment before heading out into the field where the player battles shadowy monsters while dressed like Harley Quinn."
""Upon entering Varsapura, the protagonist's appearance shifts to match each viewer's preferences," HoYoverse wrote in the YouTube video's description, perhaps explaining the outfit shift from sexy cop to DC villian-lookalike. "The origin of this parapsychological effect remains unknown.""
" is also HoYoverse's first game using Unreal Engine 5; Genshin Impact was made in Unity. The game shares a similar vibe for its characters but the broader art direction is definitely more moody and distinct. HoYoverse's usual cel-shaded look has been swapped for more realistic, three-dimensional textures-the characters and design look more similar to the company's Lumi character model from its desktop companion program Nova Desktop than any of its previous games."
HoYoverse is developing a horror-oriented psychological thriller centered on a mysterious organization called SEAL (Shadow Emergency Alliance) whose headquarters shifts due to mindrot-triggered "disruption events." The game opens with a job application that may cause "slight discomfort" and features extended sequences inside the SEAL building, a long driving segment, and field combat against shadowy monsters. Character appearance adapts to each viewer's preferences, a described parapsychological effect with unknown origin. The project is the studio's first title built in Unreal Engine 5 and adopts more realistic, three-dimensional textures compared with prior cel-shaded releases. No release timeline is available.
Read at Kotaku
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