Untitled Goose Game is a good excuse to talk about Australia
Briefly

The book about Untitled Goose Game uncovers not just the game itself but also the broader narrative of Australian game development. Author James O'Connor shares how the Australian scene, often overshadowed, has a rich history tied to titles like Goose Game. He highlights the challenges faced by local developers, especially in the wake of reduced foreign investment, and illustrates how this seemingly simple game serves as a gateway to understanding their journey. O'Connor's passion stems from his background as a games journalist who recognizes the importance of documenting this story.
"The initial spark was, more than anything, a want to write about the Australian game development scene... it felt like an opportunity was being missed if they didn't publish any books about Australian game development."
"As I dug deeper into House House's work on Untitled Goose Game, I realized that this simple game had a rich story that reflected the struggles and triumphs of the Australian game community."
Read at Polygon
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