Ubisoft lays off 40 staff working on Splinter Cell remake, says game remains in development
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Ubisoft lays off 40 staff working on Splinter Cell remake, says game remains in development
"It has already been a depressingly busy year for layoffs at Ubisoft, and the French publisher's Toronto studio is the latest workforce to be hit. Around 40 jobs have been cut at the studio, which is one of Ubisoft's largest and has previously worked on games including Watch Dogs: Legion and Far Cry 6."
""This decision was not taken lightly and does not in any way reflect the talent, dedication, or contributions of the individuals affected," Ubisoft said in a statement to , which first reported the new layoffs. "Our priority now is to support them through this transition with comprehensive severance packages and robust career placement assistance." Ubisoft Toronto is currently working on the long-awaited Splinter Cell remake, which was first in 2021. The publisher says the game remains in development, and the Canadian studio will continue to assist with development on other games."
"The Toronto layoffs come after similar staff cuts at its studios, while up to 200 people could reportedly be let go at its headquarters. The affected roles are casualties of a wider organizational restructuring at the troubled company, which recently canceled another high-profile in The Prince of Persia: The Sands of Time. Last week, 1,200 Ubisoft employees went on in reaction to the recent layoffs and sweeping cost-cutting measures."
Ubisoft's Toronto studio eliminated around 40 positions as part of broader company-wide restructuring impacting multiple studios and possibly up to 200 roles at headquarters. The Toronto team previously contributed to Watch Dogs: Legion and Far Cry 6 and is assisting development on other projects while continuing work on the long-awaited Splinter Cell remake announced in 2021. Ubisoft stated the cuts do not reflect employee performance and pledged comprehensive severance and career placement support. The layoffs follow earlier staff reductions, the cancellation of a high-profile Prince of Persia project, and prompted about 1,200 employees to stage a strike in protest.
Read at Engadget
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