Indika is one of the most fascinating releases of the year, blending friction-filled gameplay with a narrative that dissects religious trauma.
The first major task players undertake in Indika is filling a large barrel full of water... one of your superiors casually walks by and purposefully pushes it over.
Everyone at the convent Indika lives hates the young nun for seemingly no reason... she is a quiet and overly worrisome follower of faith plagued by a voice in her head.
Is this an important task given to her or just another piece of meaningless busy work that the rest of the nuns expect Indika won't return from?
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