The Witcher 4 Might Not Run at 60 FPS on Xbox Series S
Briefly

CD Projekt Red is working towards achieving a 60fps performance for The Witcher 4 on current-generation consoles, especially following a successful tech demo displayed at the State of Unreal event. The demo, running on a base PS5 with ray tracing, indicated the studio’s ambition for the final game. However, CDPR acknowledges significant hurdles, particularly with the Xbox Series S, where achieving 60fps is considered extremely challenging. This situation highlights both the technological aspirations and the complexities of console performance optimization.
CD Projekt Red aims for The Witcher 4 to run at 60fps on current-gen consoles, acknowledging challenges for Xbox Series S due to its lower power.
The 60fps target was affirmed after showcasing an Unreal Engine 5 tech demo running smoothly on base PS5, with ray tracing enabled.
Read at Gadgets 360
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