'The Werlit Incident', created by Dorian Jovanovic at HEAD, presents a dystopian world where black hole-like creatures consume light, leading humanity to rely on an artificial sun. The game, inspired by sound and light concepts, features a rich narrative influenced by moral dilemmas and environmental issues. With assets created through photogrammetry and field recordings, the game immerses players in an auditory experience that encourages exploration. Developed for Windows, it utilizes simple keys for navigation. Dorian's work has garnered accolades including the Metaa 2024 Prize and a nomination for the Swiss Design Awards 2025 in Media and Interaction Design.
Dorian Jovanovic's 'The Werlit Incident' explores sound and light in a dystopian world where artificial sun and bioluminescence represent humanity's last hope.
The game addresses moral dilemmas and environmental themes while crafting an immersive experience using photogrammetry and field recordings.
Crafted as an open-ended narrative, the game encourages sensory exploration, merging real-world elements with a unique auditory experience.
Dorian's innovative work led to recognition with the Metaa 2024 Prize and being a finalist for the Swiss Design Awards 2025.
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