The Mass Effect And Dragon Age Teams 'Didn't Get Along,' According To Ex-BioWare Dev
Briefly

David Gaider, co-founder of Summerfall Studios and original lead writer for Dragon Age, shared insights about his departure from BioWare in 2016. He highlighted the studio's peak years under co-founders Muzyka and Zeschuk, while also recognizing issues like crunch and mismanagement. Gaider, who felt overlooked for a creative director role, shifted to work on 'Dylan', which revealed the friction between Dragon Age and Mass Effect teams—a divide that persisted despite attempts to unify them. He ultimately felt unwelcome in the Anthem project, affecting his experiences at BioWare.
"You see, the thing you need to know about BioWare is that for a long time it was basically two teams under one roof: the Dragon Age team and the Mass Effect team."
Read at Kotaku
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