The Hundred Line: Last Defense Academy's Enormous Size Was A Huge Risk - But It Paid Off
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The Hundred Line: Last Defense Academy's Enormous Size Was A Huge Risk - But It Paid Off
"55 hours into The Hundred Line: Last Defense Academy, Too Kyo Games' visual novel turn-based strategy game, I encountered a particularly touching scene. Two characters, who a few days earlier learned something particularly shocking--one of several moments in the game that recontextualizes the whole experience--get up early and end up watching the sun rise together. It's a little moment of tranquility, of two people bonding over natural beauty amid a particularly rough string of days, and it landed beautifully."
"A game that claims to have 12 endings might actually mean four endings, each with a few minor potential variations. And yes, some of the endings in The Hundred Line are kind of cheating, or are very similar to each other--not every ending is created equal. But there really are 100 of them, consisting of 21 different "routes" that can all end at various different points."
The Hundred Line: Last Defense Academy combines visual-novel storytelling with turn-based tactical combat centered on defending a school for a hundred days. Quiet, melancholic character moments punctuate combat and revelations, such as two characters rising early to watch a sunrise after a shocking discovery. The game promises 100 unlockable endings across 21 routes, many reachable at different points and some similar or trivial, but truly totaling one hundred variants. Playtime can exceed a hundred hours to view everything; at 55 hours a player had seen eight endings and still faced dozens more to fully complete the experience.
Read at GameSpot
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