"The Ghost of Yotei" is One of the Most Cinematic Games of the Year | Video Games | Roger Ebert
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"The Ghost of Yotei" is One of the Most Cinematic Games of the Year | Video Games | Roger Ebert
"Despite Roger's famous proclamation that video games aren't art, the founder of this site was also open to alternative opinions and a changing industry, and we believed when we started looking at how the worlds of gaming and film were increasingly intertwined that he would be interested in how the two influence each other. " Resident Evil," " Uncharted," " The Last of Us," " Death Stranding"-these are just a few of the franchises with deep cinematic roots."
"Add to this list of movie-loving franchises Sucker Punch's "Ghost" series as their new "Ghost of Yōtei," a follow-up to 2020's excellent " Ghost of Tsushima," has been built by people who love everyone from Akira Kurosawa to Takashi Miike. The writers of "Yōtei" let their love for the samurai epic bleed through every swing of the katana in a story of family and vengeance that's contains some of the best video game writing of its era. Add that strong storytelling to gorgeous visuals and world-building, and you have one of the best games of 2025."
Roger's famous claim that video games aren't art is contrasted with growing recognition of cinematic influences across major franchises. Ghost of Yōtei, a follow-up to Ghost of Tsushima, was created by developers inspired by filmmakers such as Akira Kurosawa and Takashi Miike. The game channels samurai-epic sensibilities into a narrative of family and vengeance, featuring some of the best contemporary video game writing. Gameplay shares mechanics with its predecessor but expands into a richer, more varied world. The immersive environments—fields of flowers, oceanside cliffs, and snow-covered mountains—support over 40 hours of exploration and memorable visuals.
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