That Splinter Cell-Style Game Xbox Announced Might Be In Trouble
Briefly

That Splinter Cell-Style Game Xbox Announced Might Be In Trouble
"As , EVR allegedly laid off multiple people due to a lack of funding. The claim is based on a Korean tracking site , which shows the number of employees decreasing from over a hundred to just 22 as of the time of publication. In addition, sources speaking to Need4Games were reportedly negative about the studio's situation, with one of the investors of EVR Studio reportedly saying that is meant to be released by the end of March 2026,"
"The outlet also reported a sudden silence in terms of online presence. EVR's official website currently leads to an error message when accessed, and on The Wayback Machine , the latest backups of the site are dated October 23. Over at the studio's YouTube channel, the last developer diary -which presented a motion-matching showcase-was uploaded back on August 15, and there have been no more updates since."
"On LinkedIn, there are at least 34 people associated with the EVR Studio company profile, although several of those profiles are private. All the public profiles, including those of CEO Yongki Yoon, co-founder, director, and executive producer Dong joon Min, art director Bryan ku, and UI designer Jihong Lee, showcase "present" in the respective Experience tabs of their profile, indicating they are still employed at the company."
EVR Studio announced Mudang: Two Hearts, a stealth action-adventure with notable resemblance to Splinter Cell. The studio's website currently returns an error and Wayback Machine backups stop at October 23. A Korean tracking site indicates employee count fell from over a hundred to 22. Sources cited by Need4Games reportedly expressed concern, and an investor reportedly expects the game to ship by the end of March 2026. The studio's last YouTube developer diary uploaded on August 15. LinkedIn shows at least 34 profiles tied to EVR with public profiles marked "present". A Discord server has over 2,300 members discussing the situation.
Read at Kotaku
Unable to calculate read time
[
|
]