Suicide Squad Devs Lay Out Battle Pass, Endgame Plans And They Sound...Good?
Briefly

"We all love playing games, but we also have lives," said Axel Rydby, Game Director on Suicide Squad.
"We don't want the game to feel like a life commitment or be a game where you have to sacrifice a lot to see all the content on offer, or feel like you're not making good progress in the game if you can't play hundreds of hours," explained Rybdy.
Read at Kotaku
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