The article discusses Jitter, a demo from February's Steam Next Fest that showcases an engaging and fun tutorial for a spaceship piloting game. It highlights the game's unique twist, where players can swap control between different ships, introducing a level of strategy and exploration. The game cleverly integrates narrative elements, such as a robot hinting at rogue AIs, suggesting deeper storylines that may unfold. Overall, it presents an exciting alternative to the often negatively perceived use of AI in games, emphasizing creativity and enjoyment in gameplay mechanics.
Despite all the benign uses of artificial intelligence in games, these days, the term mostly conjures up the abomination of generative AI, which is used to turn entire lakes' worth of water into pictures of people with too many fingers.
A tutorial robot sent to teach your lessons references rogue AIs living outside the control of humans and wonders if you might be sympathetic to your plight.
The tutorial and the rest of the demo don't go too far with the idea, but just imagining all the ship-swapping shenanigans that could ensue.
It's hard to make a tutorial more fun than annoying, but Jitter manages it easily, making the experience enjoyable while incorporating unexpected twists.
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