"Split Fiction" Has Compelling Gameplay Held Back By Pacing Issues | Video Games | Roger Ebert
Briefly

Hazelight Studios, known for its successful co-op games, has released "Split Fiction," focusing on two characters, Mio and Zoe, who inadvertently get caught in a machine stealing their story ideas. The game is praised for its level design and innovative puzzles that require teamwork. However, some levels may feel prolonged. Each character's backstory touches on deeper themes such as capitalism and personal tragedy, providing a mix of humor and emotional depth. Overall, it remains an exciting co-op experience that sidesteps traditional RPG complexities.
While its level design and gameplay hooks are top-notch, the levels tend to overstay their welcome. Still, "Split Fiction" is one of the best co-op games in recent memory.
Mio's revolves around capitalism destroying her family life, while Zoe's is about a personal tragedy.
Throughout "Split Fiction," both players controlling either Mio or Zoe have to solve increasingly complex puzzles together, such as the girls becoming a single centipede.
There's something exhilarating about playing a game in 2025 that doesn't overly rely on complicated systems like leveling up or managing equipment.
Read at Roger Ebert
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