
""This was a difficult step for us to take," said Splash Damage via a message shared on LinkedIn. "But we believe it is necessary so Splash Damage can remain agile and adaptable in what has been a very challenging market. We know this kind of change is emotionally tough, and we will do what we can to guide our people through this process with honesty and care. We're committed to exploring every option to retain talent and making sure those affected have meaningful support throughout.""
""Splash Damage already suffered layoffs earlier this year after the Transformers game it was working on was canceled. The last game the studio shipped was 2020's Outcasters for Google's now-defunct Stadia game streaming service. Before that, the studio, which was formed in 2001, had developed various popular multiplayer games, including Wolfenstein: Enemy Territory, Brink, and helped Xbox as a support studio on Halo and Gears of War titles. It also developed Gears of War Tactics.""
On November 26 Splash Damage announced a studio-wide consultation process involving all employees across roles and disciplines. The London studio was acquired in September by a private equity investor after being sold by Tencent. The consultation is intended to help the studio remain agile and adaptable amid a challenging market; the company pledged to guide staff with honesty and care, explore options to retain talent, and provide meaningful support to those affected. Splash Damage had earlier layoffs after its Transformers project was canceled. The studio's last shipped title was 2020's Outcasters; it was founded in 2001 and contributed to multiple notable multiplayer and support projects.
Read at Kotaku
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