'Skate' Sticks The Landing Despite A Few Early Access Issues
Briefly

'Skate' Sticks The Landing Despite A Few Early Access Issues
"It's a skateboarding game with a unique control scheme meant to replicate the feeling of skating more accurately than something as arcadey as the Tony Hawk Pro Skater series. Players use the analog sticks to control their feet and body, allowing them fine control over flipping the board under them, and pulling off other complex stunts. The result is a game that perfectly captures the expressive, at times, meditative side of the sport."
"It might not feel like it, but it's been 15 years since the last Skate game was released. However, thanks to the advent of social media (and Xbox's backwards compatibility program), the legacy of 2010's Skate 3 remained ever-present for far longer than anyone expected. From hilarious memes starring Jesus himself to genuinely impressive stunts, the series never felt like it truly left despite consistent demands for a new Skate game."
"Well, some five years after it was first announced, that dream fourth Skate game has finally arrived. Things are different this time around. Skate is now a free-to-play game in early access. It's also changed its look and structure quite a bit from what people may remember. But in the places where it truly counts, Skate is a mostly faithful and fun follow-up, even if some cumbersome kinks need to be ironed out in the months and years leading up to its 1.0 release."
Skate's franchise returned after a long hiatus with a new free-to-play entry released in early access. Skate 3's presence persisted through social media memes and Xbox backwards compatibility. The new game changes its look and structure but retains the series' distinctive analog-stick control scheme and physics. New players receive a tutorial and an optional simplified control scheme, while veterans will recognize familiar mechanics. The game captures the expressive and meditative aspects of skateboarding and offers fine control for complex stunts. Some cumbersome issues remain that require refinement before the full 1.0 launch.
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