
"Although the skateboarding feels good, most players don't love the Fortnite-ification (or the copious microtransactions and Sims-esque looking character models) of the iconic skate sim. The developers at Full Circle have heard these complaints about the high-contrast visuals and, with the imminent launch of Season 1, will address the game's look to feel "more grounded and lived in." In a lengthy X post, Full Circle reiterated that the look of the game is ever-evolving."
"Looking ahead into December and beyond, Seasons 2 and 3 (and...beyond) will introduce new content such as customization items, "legacy game modes" from the Skate franchise, challenges, seasonal events like Skate-o-Ween and the 7 Ply Maple Harvest, and party voice chat, alongside quality-of-life improvements and more additions. That does include new tricks, with Season 2 adding impossible and improved handplants while Season 3 brings darkslides and improved footplants. That's sick."
EA's Skate is now playable in free Early Access, offering satisfying skateboarding controls. Many players criticize the game's Fortnite-like aesthetic, extensive microtransactions, and Sims-esque character models. Full Circle plans visual changes to reduce high contrast and make San Vansterdam feel more grounded and lived in. Update .28 coincides with Season 1 on October 7 and applies a drop in contrast and a golden-hour glow. The studio invites player feedback after release. Seasons 2 and 3 will add customization, legacy game modes, challenges, seasonal events, party voice chat, quality-of-life improvements, and new tricks including impossible handplants and darkslides. Most new content will be free.
Read at GameSpot
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