
"In related news, developer Full Circle has confirmed that it is looking to address the lengthy waiting times to hop into the game. "Our team is hard at work adding more servers and getting more skaters into San Van," the studio said. Earlier this week, Full Circle said there are "a LOT" of players attempting to jump into Skate, leading to the congested server issues."
"The launch week of Skate has gotten off to a strong start-- with a peak concurrent players figure of 81,340 users on Steam so far-- and the game's first season kicks off in October. If you're looking to play, you can check out our guides to gain a quick advantage, like how to get free rewards and easy money in Skate and how to add friends in Skate."
Skate launched in early access on PC and console. Players discovered physics-defying glitches that allow ragdolling to build exceptional speed, including examples likening movement to clapping instead of using a parachute and 'asphalt nipple-surfing' around San Vansterdamn. Social media showcases numerous players flopping and gaining impressive velocity across the city. Full Circle confirmed efforts to reduce lengthy waiting times by adding more servers and increasing capacity. The developer reported a very high number of players attempting to join, causing congested servers, and noted the always-online design requires players to wait for space, prompting requests for an offline mode. Peak concurrent Steam users reached 81,340 and the game's first season begins in October.
Read at GameSpot
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