
"The first is that the title will receive a massive new upgrade that changes how the game plays. Creative director Ed Beach said the Test of Time update, coming this spring, will address several issues that fans had with the sequel. The biggest one is that the team has reworked how victories are achieved so that campaigns feel less formulaic, adhering to the goals of the age."
"It now sounds as though victories will be more free-form and focus on players establishing dominance in one of four categories: military, economy, culture or science. The team said players can win as early as the Exploration Age. Another aspect of the Test of Time update is that players can pick one civilization and stick with it across all ages. It's a throwback design element to how Civ used to be."
A major Test of Time update will rework victory conditions so campaigns feel less formulaic, enabling wins through dominance in military, economy, culture or science and allowing victories as early as the Exploration Age. Players can now choose one civilization and retain it across ages or switch at age boundaries; sticking with a civilization grants benefits during its Apex Age while Age-specific Civic Trees provide era- and civ-tied perks. Legacy Paths are removed and replaced by Triumphs, offering optional objectives tied to six empire attributes. Gilgamesh will be added free, and the game launches on Apple Arcade on Feb. 5.
Read at www.mercurynews.com
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