Shadow Labyrinth Preview - Eat Or Be Eaten - Game Informer
Briefly

For its 45th anniversary, Bandai Namco is launching Shadow Labyrinth, a fresh twist on the Pac-Man franchise. This 2D Metroidvania takes players on a journey as they control PUCK, a sentient orb needing to partner with Swordsmen to combat a powerful AI in a labyrinthine world. The game features classic Pac-Man elements, such as the iconic eating sound, while introducing new abilities and gameplay mechanics like combat with dodges and double jumps. The game complements its story with PAC-MAN: Circle, providing essential context for PUCK’s character and mission.
In Shadow Labyrinth, players control PUCK, a reimagining of Pac-Man, and explore a sprawling maze-like world, regaining abilities while teaming up with Swordsmen.
The series' sixth episode, PAC-MAN: Circle, serves as a prequel, introducing PUCK's mission and setting the stage for the combat and exploration mechanics in the game.
Despite its new direction, Shadow Labyrinth maintains nostalgic elements like the classic Pac-Man sound effect, blending old and new in an engaging way.
Combat showcases agility with features like dodge rolls and mid-air dashes, enhancing the fluidity of gameplay as PUCK and the Swordsman navigate the labyrinth.
Read at Game Informer
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