SEGA Has Cancelled Its Super Game Project, And Is Moving Away From Live-Service
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SEGA Has Cancelled Its Super Game Project, And Is Moving Away From Live-Service
"Under the “Review of the GaaS Strategy”, Sega lists, “Decided to cancel Super Game” and notes that, “no addition costs associated with the cancellation.”"
"Sega has also apparently “lowered the priority of F2P” and has moved some 100 employees from F2P development to “Full Game” development team focusing on “mainstay IPs”."
"At first, it seemed like it was going to be one...well, super game, but an interview a year later with EVP Shuji Utsumi revealed that, “Several titles are being developed within the framework of SuperGame... interactive titles that go beyond the traditional framework of games,”."
"Sega commited a substantial ¥100 billion to the project which was hinted at aiming to blend Sega's arcade/hardware expertise with trends like cloud gaming (via Microsoft Azure deal) and even NFTs/Web3/metaverse elements. Some of those aspects were walked back on in later interviews, like in 2023 when Sega cooled off on the whole blockchain thing and NFTs."
Sega cancelled the Super Game Project five years after announcing it. The cancellation appears in Sega’s latest financial results under a review of its GaaS strategy, stating that no additional costs are associated with the cancellation. Sega also lowered the priority of free-to-play and moved roughly 100 employees from free-to-play development to full-game development teams focused on mainstay IPs. Sega plans to launch four full games in financial year 2027 and at least four more in financial year 2028. Earlier plans for Super Game involved multiple interactive titles beyond traditional games, with an initial large investment and ambitions that later shifted away from blockchain and NFTs.
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