Sea of Stars local co-op revived my love for turn-based RPGs
Briefly

"The fights unfold character by character, just like a normal turn-based game, but the player can boost damage output and defensive capabilities by correctly timing a button press."
"When you fight alongside another player in co-op, the game factors in the timing of both your and your teammate's button inputs, allowing for a shared boost in attack power or defense."
"Having another person is a godsend in the game because some of the attacks are tricky to time, covering for each other significantly enhances the experience."
"Sea of Stars uses a top-down camera that's zoomed out, providing plenty of space for multiple players to explore and collect items together."
Read at Polygon
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