Samson Creative Director Apologizes For Messy Launch, Fixes Are Coming
Briefly

Samson Creative Director Apologizes For Messy Launch, Fixes Are Coming
""Early impressions are mixed, and many of you are experiencing game-breaking bugs and performance issues. That's unacceptable and we are listening to everyone's feedback and are hard at work to deliver the game we spent years of our lives developing.""
""We are committed to the future of both Samson and Tyndalston, and this game will grow over time on all fronts: quality, gameplay, and content. Thank you all for supporting us and sticking with us this super exciting launch day.""
Samson, an open-world action game, received mixed reviews upon its release on Steam, with players reporting numerous bugs and broken animations. Creative director Christofer Sundberg acknowledged the game's unacceptable launch state in an open letter, promising that the team is actively working on fixes and improvements. Despite its ambitious design focused on melee combat and car mechanics, players found the game difficult to enjoy due to design flaws and optimization problems. Sundberg expressed gratitude for player support and commitment to enhancing the game over time.
Read at Kotaku
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