
"After rolling out age verification last year, Roblox is aiming to grow the number of players over 18 on its platform. As noted in its 2025 year-end earnings report, 45 percent of Roblox's daily active users have completed an age check as of January 31st. Of those who have verified their age, 27 percent are adults. Roblox also reported that this age category is spending more money on its platform than users under 18."
"Roblox is planning to try to pull in more adult players by expanding certain "high-fidelity" genres on its platform, as the earnings report notes: "We are prioritizing some of the largest and highest-monetizing genres in the gaming market-e.g. Shooters, RPGs, and Sports & Racing." Roblox is also putting more emphasis on performance and graphics quality as part of its push to attract older audiences. The shift toward players over 18 follows a wave of lawsuits over child safety on Roblox, including in Texas, Kentucky, and Louisiana. In addition to age checks, Roblox has rolled out a number of changes intended to improve kids' safety on its platform, including age-gated content, content labels, an experiences rating system, and more parental controls."
Roblox implemented age verification and aims to increase players over 18. As of January 31st, 45 percent of daily active users completed an age check, and 27 percent of those verified are adults. Verified adults spend more on the platform than minors. Roblox plans to expand high-fidelity genres such as shooters, RPGs, and sports & racing, and to improve performance and graphics to attract older players. The shift toward adults follows lawsuits over child safety in multiple states. Roblox has added age-gated content, content labels, an experiences rating system, and enhanced parental controls.
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