RoadCraft review: Streamlined building biz beset by bumbling AI Bobs
Briefly

RoadCraft, the latest installment in Saber Interactive’s Spintires series, introduces a more cooperative gameplay dynamic, focusing on assisting AI-driven vehicles to deliver goods rather than purely individual player struggle. Unlike its predecessors, which emphasized player skill in overcoming rugged terrains, RoadCraft requires players to guide and support the AI, which often struggles on obstacles. This shift serves to make the experience less punishing and more engaging in terms of teamwork, although there are still challenges that demand player awareness and strategy to navigate successfully.
The latest entry in Saber Interactive's Spintires series, RoadCraft, shifts focus from the player’s individual struggles to a cooperative experience with AI, making it less hardcore.
RoadCraft's gameplay emphasizes teamwork with AI, requiring the player to guide and assist struggling vehicles, contrasting with its predecessors where individual skill was more critical.
In comparison to previous Spintires games like MudRunner and SnowRunner, RoadCraft introduces a more forgiving experience, reducing the hardcore nature and focusing on cooperative delivery.
RoadCraft allows players to navigate its environments with a focus on helping AI transport goods, changing the dynamic of the typical off-roading gameplay seen in earlier titles.
Read at VG247
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