Republic Commando Wasn't Only A Cult Classic--It Anticipated The Next 20 Years Of Star Wars
Briefly

Celebrating its 20-year anniversary, Star Wars: Republic Commando showcases a shift in the franchise from mythic heroism to a focus on the gritty realities of military life. Opening with a distorted audio-visual aesthetic reminiscent of the original Clone Wars cartoons, the game sets a tone that is both familiar and distinct from traditional Star Wars narratives. Unlike the epic stories of Han Solo and Luke Skywalker, Republic Commando immerses players in the ordinary experiences of soldiers in conflict, drawing parallels to influences like Halo, thereby altering perceptions of heroism within the galaxy.
When you boot up Star Wars: Republic Commando, the first thing you see is the LucasArts logo, fuzzy like a jammed radio signal. It flickers with the audio of muttered orders, of droid speak. This is an idea taken from the original Clone Wars cartoons... these aesthetic flourishes represent a turn away from the science fantasy mythicism of Star Wars proper and a turn toward a grittier, though still exaggerated, military fiction.
Republic Commando represents something more mundane: the everyday life of a soldier at war. The game's obvious principal inspiration, outside of Star Wars itself, is Halo. Like that FPS, Republic Commando goes to great pains to make its titular characters special.
Read at GameSpot
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