Remedy is in control
Briefly

Remedy Entertainment, known for its unique narratives in games like Alan Wake and Control, is navigating the challenges of the pandemic-struck industry toward self-sufficiency. The studio has ensured its success by adopting a long-term plan over the past decade, aiming to carve out its own identity amidst industry turmoil. Their latest endeavor, FBC: Firebreak, showcases this transition with a blend of surreal narrative and co-op gameplay, marking a significant step into the multiplayer realm and underscoring Remedy's ambition to redefine its gaming approach.
Remedy has implemented a plan over the past decade to transition from a work-for-hire studio to one that controls its own destiny.
Despite industry challenges, Remedy's approach has allowed it to create ambitious narrative titles while trying to venture into the multiplayer realm with FBC: Firebreak.
Read at The Verge
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