Raised in a Civil War, He Makes Games to Bring People Together
Briefly

Josef Fares, a prominent game designer based in Stockholm, combines his filmmaking background with game development in titles like It Takes Two and Brothers: A Tale of Two Sons. Known for his unconventional style and outspoken nature, Fares has created a niche in cooperative gameplay designed for shared experiences. His passion for gaming began early and transformed from filmmaking to game design over the last decade, with It Takes Two achieving nearly 23 million copies sold and reflecting his focus on relationships and teamwork.
Fares's journey from filmmaker to game designer highlights his unique integration of storytelling with gameplay, culminating in successes like It Takes Two and Brothers: A Tale of Two Sons.
His distinct approach merges cinematic narrative with interactive experiences, making cooperative gameplay his hallmark, as evidenced by the impressive sales of It Takes Two.
Read at www.nytimes.com
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