
"Prologue unfolds from a first-person perspective and drops players into a landscape that changes in every playthrough thanks to procedurally-generated maps. Even the weather can dramatically change, which forces you to make choices about how you're going to survive. Thirst, hunger, and body temperature all need to be maintained long enough for you to reach a weather tower. There are always multiple approaches for that goal, and plenty of ways to die if you make the wrong move."
"Players will be able to customize the weather, the temperature, and the time of day at the beginning of each playthrough, which can make the experience easier or harder. One of the most intriguing new features is the map editor, which will let you import an image into the in-game map and use it to create a customized world. Alternatively, you can design your own maps."
Prologue: Go Wayback! is a first-person open-world survival game with procedurally-generated maps and dynamic weather that changes each playthrough. Players must manage thirst, hunger, and body temperature while attempting to reach a weather tower, with multiple approaches available and frequent lethal risks. Launch options include customizable weather, temperature, and time-of-day settings. Game modes include Go Wayback! (standard), Objective: Survive (harder with limited resources), and Free Roam (exploration-focused). A map editor allows importing images or designing bespoke maps. Planned early-access updates will add dynamic weather, crafting, climbing gear, and degradable clothing. The game is $20 on Steam and Epic.
Read at GameSpot
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