Preview: Resident Evil Requiem' breathes new life into zombie-like infected
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Preview: Resident Evil Requiem' breathes new life into zombie-like infected
"Despite all the horrors dreamed up by developers, the series' workhorse has always been the infected. Those subsumed by viruses or mold have been at the core of the experience, and Capcom has always worked to upgrade them. The infected don't just mindlessly follow players as they did in the original.In Resident Evil 4, they learned to use tools and corner Leon Kennedy."
"Interestingly, the default camera perspective alternates between the two characters, though players can choose how they want to play the campaign. They can pick to go through it all in the first-person or third-person.With Leon, the game is in third-person, a nod to his previous solo adventure. Meanwhile, Grace is done in the first-person and echoes the recent entries, starring Ethan Winters."
Resident Evil Requiem advances the series' core infected enemies with greater variety, strength, and regenerative traits. The game alternates default camera perspectives between Leon Kennedy in third-person and Grace Ashcroft in first-person, while allowing players to choose a uniform perspective for the campaign. Leon segments emphasize action and exploration within a Rhodes Hill hospital that resembles classic Resident Evil architecture, complete with puzzles requiring gems and keys. Grace segments echo recent first-person entries. The infected show smarter behaviors and new abilities, while environments mix horror, puzzle design, and combat-focused encounters to diversify survival-horror pacing.
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