
"The real problem is in how it feels. Part of why competitive games aim for higher framerate is because it allows for a more fluid play experience and players don't have to compensate for choppier movement."
"When I played on my Switch 2, I felt like I was moving through molasses, grinding against years of playing the game at a higher framerate."
"I couldn't line up my shots like I'm used to, and every motion and ability felt just off enough in their execution that it felt like I was executing them under water."
The Switch 2 version of Overwatch is locked at 30fps, disappointing players expecting a 60fps upgrade. This lower framerate affects gameplay fluidity, making movement and aiming feel sluggish. Players accustomed to higher framerates experience difficulty in executing precise actions, leading to frustration. The expectation was for a smoother experience on the handheld console, but the reality falls short, impacting competitive play and overall enjoyment.
Read at Kotaku
Unable to calculate read time
Collection
[
|
...
]