Only Cowards Complain About The Knife Being OP In Marathon
Briefly

Only Cowards Complain About The Knife Being OP In Marathon
"We're looking to make some changes in the next couple of patches to adjust some of the outliers in the combat space that we've both seen in our observations and heard from your feedback across all of the various (and plentiful) channels we watch."
"In no world should you be able to kill an entire team in 6 seconds with 6 knife melees in a game with such high risk high reward, only skill should be rewarded."
"As many have said, the knife is the great equalizer. If you get outplayed to let someone be close enough to you with a knife, it's on you for losing that fight, not that the knife is 'overpowered.'"
The knife in the game is perceived as deadly, especially with melee upgrades and mods. Players have reported being killed in two hits, leading to complaints. Game director Joseph Ziegler announced plans for adjustments in combat mechanics, specifically targeting the knife's power. The community is divided, with some defending the knife as a necessary counter to shotguns in tight spaces. Players argue that skill should determine outcomes, not weapon power, emphasizing that the knife serves as an equalizer in close combat situations.
Read at Kotaku
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