One Of This Year's Best Hidden Gems Just Got Way More Approachable
Briefly

One Of This Year's Best Hidden Gems Just Got Way More Approachable
"You were born in a sealed, planet-sized megastructure, and like everyone else, you expect your life to end here. Then one dreary day, your mech breaks down, and to make matters worse, you've smoked your last cigarette. Unlike a lot of first-person shooters, Metal Garden isn't about making you feel powerful, but a new update makes it more approachable than ever."
"Launched in March 2025, Metal Garden is largely the product of solo developer Aleksandra Herout, published under the name Tinerasoft. A slow, moody, and overwhelmingly gray-colored game, it's nonetheless one of the best shooters I've played in years. And in the biggest update since its launch, it just added an auto-aim feature that keeps your weapon pointed at the enemy closest to the center of the screen, meaning that even if you haven't honed your chops on other shooters, Metal Garden is easier than ever."
Metal Garden is a slow, moody first-person mech shooter set inside a sealed, planet-sized megastructure where the player is a wandering mech-riding nomad. The game launched in March 2025 and was created largely by solo developer Aleksandra Herout under the Tinerasoft name. The aesthetic is overwhelmingly gray and atmospheric, with world-building conveyed through environment and minimal text rather than heavy exposition. Combat is simple but satisfying, and the game offers numerous difficulty options. A major update adds an auto-aim feature that helps point weapons toward enemies near screen center, making the game more accessible without losing its tone. The experience is compact and playable in under three hours.
Read at Inverse
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