One of the best games of the year was made by just one person
Briefly

One of the best games of the year was made by just one person
"Made in Unreal Engine 5, the game brings Titanfall and Marathon to mind. It blends crisp graphics and super smooth movement while delivering the intense combat of games like TheFinals and Warframe in a weird AI world. The game requires us to battle robots inside an AI program that's using human guinea pigs to collect data on combat and warfare. It forces us to run random gauntlets and repeatedly die, but we're aided by another human who tried to escape the program."
"Since the gauntlets are randomly generated, every run feels different, and mods can unlock new abilities. Players are commenting on the smoothness of the movement, the chaotic, rapid-fire gunplay with limitless weapon synergies and the environmental destruction, which can be used to stun or kill enemies. It's even surprising some players who don't normally like roguelike games. Void/Breaker already has over 800 'very positive' reviews on Steam."
Void/Breaker is a lightning-fast sci-fi roguelike first-person shooter developed by Daniel Stubbington under Stubby Games. The game runs on Unreal Engine 5 and combines crisp graphics with super-smooth movement reminiscent of Titanfall and Marathon. Randomly generated gauntlets and unlockable mods create varied runs and permanent progression through new abilities. Players face robots inside an AI program conducting human combat experiments, with environmental destruction usable as a tactical tool. The game is available in early access on Game Pass and Steam and has received strong player praise and over 800 very positive Steam reviews.
Read at Creative Bloq
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