
"This new, tiny detail comes from the ongoing court case between Rockstar Games and over two dozen employees it fired in October 2025. The company claims they were let go after sharing confidential information in a Discord server. The devs and the Independent Workers' Union of Great Britain claim it was an act of union-busting. On Monday, an employment tribunal in the UK ruled that Rockstar won't have to pay fired employees back pay during the case."
"In October, one fired employee sent a message in Discord claiming Rockstar didn't want more than five people taking time off for any reason, as it made it harder to fill playtest sessions of the online mode with 32 players. "Not sure how that was difficult," added the developer, as seen in court docs by PMG. Someone else replied: "Sounds like you have multiple studios of QA testers, surely someone can manage to organise a 32 player session and let people have their time off.""
A UK employment tribunal hearing tied to Rockstar Games' firing of over two dozen employees revealed that Grand Theft Auto 6's online mode will support at least 32 players. Rockstar asserts the employees were dismissed for sharing confidential information in a Discord server, while the affected employees and the Independent Workers' Union of Great Britain allege union-busting. The tribunal ruled that Rockstar will not have to pay the fired employees back pay during the ongoing legal case. Developer messages shown at the hearing referenced challenges filling 32-player playtest sessions and restrictions on employees' time off. One developer questioned the difficulty; another suggested coordinating QA across multiple studios to run 32-player sessions.
Read at Kotaku
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