Oddcore Is A Trippy, Fun, And Very Good Backrooms FPS
Briefly

Oddcore Is A Trippy, Fun, And Very Good Backrooms FPS
"Liminal spaces and the "backrooms" have become overused concepts on the internet, with people labeling any room or area that is even slightly off as some creepy space. It's annoying and tiring. But I still like the idea of eerie, dead areas hidden in our world in places like forgotten hallways and empty hotel rooms. I also like fast-paced boomer shooters that feel great."
"Out now on Steam via early access, Oddcore doesn't have much setup. One moment you're hanging out in a room in your house, watching TV, before you suddenly clip through reality and enter a strange multidimensional hubworld called Oddcore that acts as a demented spin on a theme park. Sort of. It's all very, well, dare I say...odd! Though it's unclear why you've ended up here or what "here" even means, it doesn't really matter much once you get past the tutorial."
Oddcore drops the player into a multidimensional hub called Oddcore after clipping through reality, linking liminal spaces, forgotten hallways, and empty hotel rooms. The game centers on short runs where each space presents objectives such as killing enemies, collecting items, or surviving waves. Combat yields souls that extend run time or heal the player, and vending machines and random boxes provide upgrades and power-ups between worlds. Tokens earned during runs can be spent on arcade machines and other rewards. Gameplay combines fast-paced boomer-shooter movement and weapons with surreal, eerie environments and incremental progression in early-access stages.
Read at Kotaku
Unable to calculate read time
[
|
]