Naoki Yoshida Is Right, Final Fantasy XIV Should Be More Stressful
Briefly

Talking to Polygon in an interview translated by Siliconera, Yoshida said, 'For FF14, that balance was in shambles during the 1.0 era, which is why Yoshida was brought on in the first place.'
Yoshida explains, 'If you play a side-scrolling action game and there aren't any gaps you could fall down when you miss a jump, the game would be free of stress, but it would also not be fun.'
Read at Kotaku
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