
""Unfortunately, along with most of the team at Wildlight, I was laid off today," Graner said in a LinkedIn post on Wednesday. "This one really stings as there was a lot of unreleased content I was really looking forward to that I and others designed for Highguard.""
""Today we made an incredibly difficult decision to part ways with a number of our team members while keeping a core group of developers to continue innovating on and supporting the game," the studio said. "We're proud of the team, talent, and the product we've created together. We're also grateful for players who gave the game a shot, and those who continue to be a part of our community.""
""most of the team""
Wildlight Entertainment confirmed layoffs at the studio just over two weeks after Highguard's release. The studio did not specify how many employees were affected, and a former staffer said that most of the team had been laid off. Multiple employees posted about being laid off, including a senior level designer who cited unreleased content he had worked on. Wildlight said it would keep a core group of developers to continue innovating on and supporting Highguard. Highguard launched as the final reveal at The Game Awards 2025 and faced criticism for perceived similarities to hero shooters like Overwatch.
Read at Gadgets 360
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