Monster Hunter Wilds' performance has been improved in the final game, and we may even get a second beta
Briefly

The recent beta of Monster Hunter Wilds faced performance issues across systems, with CPU bottlenecks affecting gameplay. Capcom is addressing these concerns in the final release.
Game director Yuya Tokuda confirmed fixes for performance issues, showcasing an updated build with smoother gameplay and promising improvements in rendering modes on consoles.
Capcom is planning to release a benchmarking tool for PC players to gauge their system's performance, along with lowering the game's minimum specs.
Another key focus in the update was resolving community feedback, especially regarding the hitstop effect in weapon attacks, ensuring it returns in the final version.
Read at VG247
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