Monster Hunter Wilds' Biggest Problem May Be Frustratingly Simple To Fix
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Monster Hunter Wilds' Biggest Problem May Be Frustratingly Simple To Fix
"Reddit user de_Tylmarande claims he's discovered the root cause of why Wilds runs so poorly in the Monster Hunter subreddit. He says the game frequently checks for in-game DLC licenses in the background, causing performance to tank. And while he's hopeful that Capcom will fix the issue in the near future now that it's been discovered, he says that he's willing to release fixes himself if the developer doesn't step in."
"The redditor explained that he first made the crucial discovery when playing Wilds through his friend's account on his own rig. He noticed that many of the performance dips that he expected were miraculously gone. He logged back into his own account, redownloaded the game, and all of the issues he was used to returned. This was the same game running on the same rig, with one key discrepancy: his friend had every piece of DLC for the game, whereas he did not."
Monster Hunter Wilds launched with widespread performance problems including unstable framerates, stuttering, and texture streaming issues across platforms. A player discovered that frequent background checks for in-game DLC licenses cause significant performance degradation. Playing through an account with all DLC installed removed many performance dips, while returning to an account without DLC restored issues on the same hardware. The player created a mod that fakes installed DLC, which greatly reduced framerate drops and stuttering without pirating paid content. Vanilla copies without DLC experience hub framerates in the low to mid 20s, while DLC-present copies run much smoother. The player offered to release fixes if the developer does not act.
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