
"In an AMA on the Steam Deck subreddit over the weekend, developers Edmund McMillen and Tyler Glaiel teamed up to answer fans' questions about the game, and they revealed that it's a larger than anyone previously expected. In one response, McMillen referred to the game as "one of the largest tactical RPGs of all time." In another, he revealed that "it will take an average player about 200+ hours to 'beat the game' and 500+ hours to 100% :)" (thanks, )."
"Judging by the game's 281 Steam achievements and the fact that it has 1,000 unique abilities to unlock, that estimate doesn't sound like much of a stretch. And it seems like ' most dedicated players might end up pouring quite a few extra hours into hunting for secrets. According to Glaiel, "there's a lot of little things that I think people will be discovering for months or years. But we will reserve the true ARG level stuff for DLC." (thanks, )."
"While the base game's absurd length should tide players over for a long time, McMillen also said the team is planning on beginning work on the game's DLC in the next few months, with a planned release around a year later. McMillen also hinted that a Switch 2 port might be on its way. The game is currently only available on PC."
Mewgenics is a large tactical RPG–life-sim roguelite focused on breeding and battling cats. The game is billed as one of the largest tactical RPGs of all time and will take an average player about 200+ hours to beat and 500+ hours to reach 100%. The title includes 281 Steam achievements and roughly 1,000 unique abilities to unlock. Numerous small secrets are present and ARG-level content is planned for DLC. DLC development is slated to begin soon with a release around a year later, and a Switch 2 port is a possible future platform. The project began in 2012, experienced lengthy development problems and cancellation, but launched to the top of Steam charts and earned a high Metacritic rating.
Read at Kotaku
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