Metroid Prime 4: Switch 1 Vs. Switch 2 Comparison
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Metroid Prime 4: Switch 1 Vs. Switch 2 Comparison
"Having shipped on both consoles, Metroid Prime 4 is a prime opportunity to get a sense of the clear technical differences between Nintendo's newest console and its last-gen hardware. Sure, we know the Switch 2 is powerful, flexing its GPU muscles with Cyberpunk 2077 and some excellent ports of demanding open-world Ubisoft games. But Metroid is a first-party exclusive, so it's a great opportunity to see the differences when just Nintendo's hardware is the target."
"Switch 2 on both quality and performance modes shows a clear advantage when it comes to a higher resolution and clearer images. The performance mode is a touch softer, but you're trading a bit of fidelity for 120 frames per second. And if you don't think a framerate that high is worth it, as a former skeptic of anything higher than 60 FPS being worthwhile, I must tell you that you're wrong."
"If you're like me and all you have laying around is an original Switch, Metroid Prime 4 doesn't look too terrible. And it runs at 60 FPS, which is swell. But perhaps the worst part of running the game on a classic Switch is you'll be waiting a long time for it to load. The comparison video above shows a loading sequence that only takes the Switch 2 a mere 24 seconds, while the OG console "
Metroid Prime 4 appears on both the original Switch and the new Switch 2. The Switch 2 delivers higher resolution, crisper images, and a clear advantage in both quality and performance modes. Performance mode sacrifices some fidelity to reach 120 frames per second, producing smoother motion. The original Switch renders a softer image but maintains playable 60 FPS performance. Loading times differ dramatically: a shown loading sequence completes in 24 seconds on the Switch 2 while the original Switch takes substantially longer. The Switch 2’s GPU muscle is evident in demanding ports like Cyberpunk 2077 and open-world Ubisoft games.
Read at Kotaku
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