Marvel Rivals has felt like a winner in that same space so far. It looks gorgeous, exudes charm, is consistently fun to play, and runs well enough.
I think they're a good alternative to gambling money on loot boxes and being tempted by overpriced premium skins.
Their traditional implementation could be better though, and one key issue with the model is the fear of missing out (FOMO). Marvel Rivals swiftly fixed that by making passes not expire.
For a game that prides itself in letting players embody their favorite heroes and villains from Marvel's impressively rich multiverse, forcing us into certain missions and play styles a fair amount of time just to get the points needed to make progress on the passes and events isn't ideal.
Collection
[
|
...
]