
"Earlier this year, Bungie found itself in the center of an unexpectedplagiarism scandal. The studio's upcoming extraction shooter, Marathon, was found to have included work lifted from online artist Antireal without her knowledge or consent. Bungie fessed up and apologized, claiming it was an accident. Now, five months after the controversy, the artist, Antireal, has posted on X stating that the " Marathon art issue has been resolved with Bungie and Sony Interactive Entertainment to my satisfaction.""
"Bungie placed blame on a former employee and stated it would conduct a review of all of its assets to make sure it wouldn't happen again. Antireal hasn't shared the details of what was involved in the resolution, but as her post indicates, she appears to be happy with how it all shaked out. Marathon's early previews, meanwhile, haven't been entirely positive."
Bungie apologized after the studio's upcoming extraction shooter Marathon was found to include art lifted from online artist Antireal without her knowledge or consent. Bungie blamed a former employee and said it would review all assets to prevent future occurrences. Five months after the controversy, Antireal posted on X that the Marathon art issue has been resolved with Bungie and Sony Interactive Entertainment to her satisfaction. Antireal has not disclosed resolution details. Early previews of Marathon received mixed reactions, with criticism from fans, though the game's aesthetic remained a notable highlight. Sony says Marathon will launch before April 2026.
Read at Kotaku
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