The Aerophone actually became a game controller initially as a joke; I found a program to translate MIDI input to keyboard input, leading to gaming.
The keys of the Aerophone are mapped to different functions in the game, while character movement is handled by an analog nub, creating a unique experience.
Performing a live run with a digital instrument not only challenges traditional gameplay but also adds a humorous element through the sound effects.
The initial goal was music composition, but utilizing the Aerophone for gaming opened up unexpected creative avenues, enriching both my music and gaming experiences.
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