Kojima Reveals Either An Amazing Or Horrible Game Idea
Briefly

In a recent podcast, Hideo Kojima revealed intriguing game ideas, including a 'forgetting game' where players must engage daily to retain abilities and information. He also discussed a lifespan game where characters age, with gameplay mechanics reflecting physical changes. Additionally, he shared that he considered a feature for Death Stranding 2 that allowed Sam's beard to grow over time, which he ultimately scrapped to maintain the character's appeal factor associated with actor Norman Reedus. Kojima's exploration of creative concepts showcases his commitment to advancing gaming experiences, although not all ideas may come to fruition.
Kojima's idea of a 'forgetting game' challenges players to consistently engage, or risk losing abilities and critical information, creating a unique gameplay dynamic.
One unconventional game concept is a character's lifespan reflected through gameplay, where attributes evolve with age, reflecting the physical decline from youth to old age.
Initially, Kojima considered implementing a feature in Death Stranding 2 where Sam's beard grows over time, but abandoned it to maintain Norman Reedus' cool image.
Kojima emphasizes his desire to push gaming boundaries with innovative concepts, some of which may never see the light of day, reflecting his creative exploration.
Read at GameSpot
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