Kirby Air Riders review cute pink squishball challenges Mario for Nintendo racing supremacy
Briefly

Kirby Air Riders review  cute pink squishball challenges Mario for Nintendo racing supremacy
"With no Grand Prix to compete in, in the game's titular mode you choose a track and compete to be the first of six players to cross the finish line, spin-attacking each other and unleashing weapons and special abilities to create cutesy, colourful chaos. You accelerate automatically at all times, commanding the analogue stick to boost around corners, aiming the direction of your drift with a well-timed flick."
"Once you've learned to let go (of the stick) and start drifting like a pro, Air Riders reveals a satisfyingly zen, minimalist approach to competitive racing. Where Sonic's 2025 kart outing saw him recruit Minecraft's Steve, VTuber Hatsune Miku and Yakuza's Kiryu to its ranks, Air Riders has you competing against such legendary characters as a sentient rock, a slime with googly eyes and someone called Chef Kawasaki."
Kirby Air Riders is an unexpected sequel that turns Kirby into a floating-racer, trading Grand Prix structure for pick-a-track competitive races with six players. Acceleration is automatic and the analogue stick controls boosting and drift direction, producing a steep learning curve that rewards letting go and mastering timed drifts. The roster is deliberately whimsical, featuring creatures like a sentient rock, a googly-eyed slime and Chef Kawasaki, while machines range from tanks to paper aeroplanes. Each track offers personality and spectacle, and the art style and Road Trip single-player mode emphasize visual cohesion and charm.
Read at www.theguardian.com
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