It's the underground Met Gala of concrete murderzone design': welcome to the Quake Brutalist Game Jam
Briefly

It's the underground Met Gala of concrete murderzone design': welcome to the Quake Brutalist Game Jam
"A lone concrete spire stands in a shallow bowl of rock, sheltering a rusted trapdoor from the elements. Standing on the trapdoor causes it to yawn open like iron jaws, dropping you through a vertical shaft into a subterranean museum. Here, dozens of doors line the walls of three vaulted grey galleries, each leading to a pocket dimension of dizzying virtual architecture and fierce gladiatorial combat."
"Welcome to Quake Brutalist Jam, the hottest community event for lovers of id Software's classic first-person shooter from 1996. First run in 2022, the Jam started out as a celebration of old-school 3D level design, where veteran game developers, aspiring level designers and enthusiast modders gather to construct new maps and missions themed around the austere minimalism of brutalist architecture."
An annual community event named Quake Brutalist Jam gathers veteran developers, aspiring level designers and modders to create new Quake maps themed on brutalist architecture. The third Jam produced 77 maps in a six-week session, adding new enemies and weapons and expanding the scope beyond previous iterations. The Jam began in 2022 as a celebration of old-school 3D level design and drew inspiration from concrete textures created for Quake. Ben Hale serves as event concierge and contributed textures and organization. The Jam emphasizes austere minimalism, intense virtual environments, and competitive gladiatorial combat within handcrafted pocket-dimension maps.
Read at www.theguardian.com
Unable to calculate read time
[
|
]