Is Crimson Desert Too Good To Be True? Console Specs Revealed
Briefly

Is Crimson Desert Too Good To Be True? Console Specs Revealed
"On base PS5, the performance mode is locked at 1080p resolution and still only targeting 60fps with Vsync and VRR. In quality mode, the game will take advantage of raytracing for the lighting and reflections in its sprawling open world, but only hit 4K by upscaling from 1440p. Balanced mode tries to strattle the divide with 1280p upscaled to 4K and 40fps."
"While PC codes went out for the launch reviews, those only go live a day before the game is out and there won't seemingly be any hands-on console coverage of the game before people are faced with the question of whether to buy it or not."
"PC players will be relieved to see that the game only requires 16GB of RAM across all settings modes, and even support 1060-era graphics cards. On console, however, the experience is a lot more variable."
Crimson Desert's pre-launch period has generated significant online buzz through viral gameplay clips, yet the absence of console reviews at launch raises player concerns. Pearl Abyss released PC and console specifications on March 10, showing PC requires only 16GB RAM with support for older graphics cards. Console performance varies considerably: base PS5 achieves 1080p/60fps in performance mode or 4K upscaled from 1440p with raytracing at lower framerates; PS5 Pro reaches native 4K with raytracing at 30fps; Series S manages only 720p/40fps. Despite releasing PC review codes, Pearl Abyss has not provided console gameplay footage, leaving players without hands-on coverage before purchase decisions.
Read at Kotaku
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