In Helldivers 2, players devised a strategic plan to capture key planets, aiming to either unlock new resources or aid individuals. Initially successful in capturing Bekvam III, players soon faced a setback as the game's AI, J.O.E.L, launched an aggressive counterattack, reducing their control significantly. This unexpected turn of events has sparked frustration among players on forums, expressing their discontent with the game's mechanics which aim to force difficult decisions, undermining their collaborative efforts to achieve their objectives in the Galactic War.
I'm sorry but having the Automatons invade a planet we just defended is just frustrating. I get why this was done. Lore reasons...
We made the decision to work together to defend both planets to get gas and the help the students. We worked together for this. That's one of the very things this game is all about.
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