Horses Was Successful Despite Steam And Epic Store Bans, But It May Not Be Enough
Briefly

Horses Was Successful Despite Steam And Epic Store Bans, But It May Not Be Enough
"The money primarily covers obligations created by a prolonged end of development. If sales remain steady, we may be able to fund a new prototype in the future, but the team has had to, and will continue to, take other jobs and projects in the meantime. Reuniting everyone will not be easy, even if it is something we would love."
"We also want to emphasize that this outcome should not distract from the broader issue at stake: the need for clearer rules, transparent processes, and meaningful accountability from near monopolistic distribution platforms and the systems they enforce,"
Horses sold 18,000 copies in two weeks, generating $65,000 in net revenue. The income allowed Santa Ragione to repay loans and pay royalties owed to Andrea Lucco Borlera. The revenue does not suffice to begin production on a new game immediately. If sales remain steady, the team may be able to fund a prototype in the future, but members must take other jobs and projects for now, and reuniting the full team will be difficult. Horses was banned by Steam in 2023 and later removed from Epic Games Store and Humble Bundle, prompting calls for clearer, more transparent distribution rules and accountability.
Read at GameSpot
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